Oddly, getting up at 7 isn’t any better the second time. It probably doesn’t help that DDP is one of the things I forgot to bring.
This session’s players were less energetic, and I was not up to making up for that, so less fun was had today than yesterday. I did not manage to keep everyone engaged, and also did not learn anything from yesterday’s experience. Plus I forgot how random DW combat is, so the wooden boar running roughshod over the party yesterday was no indicator of future performance. It was still better than not gaming, but not by as much as anyone would like.
Since my evening game started at 18:00, I decided to skip the 14-18 slot in favor of napping. This left me time to get dinner, but I ended up not bothering. I also perused the dealer’s corner, but I mostly don’t want physical books any more. Sorry, publishers of indie games!
The evening slot was Leverage, with the twist that we were helping people who had been screwed over by a corrupt superhero. Because right was on our side, we made pretty much every roll for the whole game, even against the security guard who had a d10 gut telling him something was hinky and the d12 superhero. I was playing the tiny thief, so I got to sneak into the bank data center through the HVAC ducts that no one could possibly fit through, and then later into the museum to get an old costume for the grifter to impersonate the superhero in front of his coconspirators. It was obviously not as smooth as real Leverage caper, but we had to do it in one pass with no revisions, so I think it turned out pretty well all things considered.
Despite my nap, I didn’t mind ending before the scheduled time of midnight.